Plugin = { }
Plugin.Name = "Tesla" // name
Plugin.Info = "i am lolz" // info
Plugin.Usage = "speaky!" // usage
Plugin.ChatCommand = "TestFunc"

Plugin.First = function()// Setup and other
end

Plugin.Second = function() // post setup stuff
	Msg("\t Loaded Succesfully! \n")
end

Plugin.OnChat = function() // On chat command 
	print("I spoked and said TestFunc")
end

-- OnChat is called with 3 aruments:
-- -- Player that called it
-- -- The command that called it ( same as Plugin.ChatCommand )
-- -- Arguments after the command ( each argument was created by seperating the words ) In a table